Other games could learn from this as there’s nothing worse than playing a co-op session, only to go back to your solo game and the campaign has been advanced beyond where you left off. Unlike other games that have a similar hop-in hop-out co-op aspect, campaign progress is retained for the guest player whenever they join your game. This character swap feature means that Darksiders Genesis is the first game in the series that can be played co-op with a mate. ![]() Whereas War is the more serious of the two and I love the banter between these characters as you progress the story. Strife feels a bit like Cayde-6 from Destiny 2 – a bit of a smart ass and cool as hell. In addition, you can swap characters on-the-fly and play as War from the original game. This is a great thing in my opinion as it allows it to be different enough to the other three games and can easily be someone’s first entry into the series. The game utilises a top-down view and there are more RPG elements to the gameplay which makes it feel more like a Diablo-style ARPG than the previous third-person games. Set as a prequel to the original Darksiders, we finally get to play as Strife, the fourth horseman of the apocalypse. War and Strife must hunt down these masters, gather information, and ultimately fight their way through a tangled, demonic conspiracy that threatens to forever upset the Balance and unravel all of creation. Still reeling from the events on Eden, War and Strife have been given a new assignment - Lucifer, the enigmatic and deceptive demon king, has been plotting to upset the Balance by granting power to master demons throughout Hell. What followed was a bloody battle on Eden where the Horsemen, obeying the will of the Council, annihilated the Nephilim. However, this power came at a tragic cost: the Horsemen were ordered to use their newfound strength to wipe out the rest of their kind. Carrying out their orders are the Horsemen, Nephilim (powerful beings spawned from the unnatural union of angels and demons) who have pledged themselves to the Council and been granted immense power. ![]() ![]() What about the fourth horseman? This is where Darksiders Genesis comes into the series.įrom the dawn of creation, the council has maintained the Balance across existence. All three games utilised a third person view of an open-world and having to solve puzzle and defeat various bosses. 2018’s Darksiders III let us play as the third horseman Fury, utilising a whip and magic to smite the enemy. In 2012’s Darksiders II, we played as the second horseman of the apocalypse, Death, and his dual-wielding scythes. A Warmastered Edition was released in 2016 for PlayStation 4, Xbox One and Steam, 2017 for Wii U and finally on Nintendo Switch in 2019.
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